Spirit Mod Wiki
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=== [[Guns]] ===
 
=== [[Guns]] ===
Guns are a type of ranged weapon that uses [[Bullets]] as [[Ammunition]].
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Guns are a type of ranged weapon that uses {{+|Bullets}} as {{+|Ammunition}}.
   
 
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Revision as of 22:15, 12 June 2021

Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Spirit Mod adds a large number of new and unique weapons and weapon types for players to use. Many are upgrades to existing weapons and others are unique.

Melee weapons

Swords

Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

Clubs

Clubs are large melee weapons that can be charged to increase the damage upon release, and in some cases fully charged to cause a special effect upon release.

Yoyos

Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Spears

Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.

Boomerangs

Boomerangs are melee weapons that return to the player after being thrown. Together with yoyos, they provide the earliest distance attacks that benefit from melee bonuses.

Flails

Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.

Other

These are melee weapons that possess unique means of attack. Most also launch projectiles.

Ranged weapons

Bows

Bows are ranged weapons that fire arrows as Ammunition. Although several bows deal no knockback, the arrows do.

Repeaters

Hardmode Repeaters

Guns

Guns are a type of ranged weapon that uses Template:+ as Template:+.

Launchers

Launchers are ranged weapons that fire Rockets and similar explosive ammunition.

Pre-Hardmode Launchers

Other

Magic weapons

Staffs

Staffs are magic weapons that are mainly used to deal damage via a projectile attack.

Tomes

Tomes are magic weapons that are mainly used to deal damage via a projectile attack.

Magic Guns

Magic Guns are magic weapons that similar to guns in either shape or function.

Pre-Hardmode Magic Guns
Hardmode Magic Guns

Other

Summon weapons

Summons

These weapons summon minions to attack enemies.

Sentries

These weapons summon Sentries to attack enemies, though sentries don't move like Minions.

Arcane Codexes

Arcane Codexes are support summoning weapons that place a buffing, debuffing or distrupting zone at the target location.

Other

Classless Weapons

Pre-Hardmode
Weapons (List):

Spirit Saber.png Melee Weapons • Shadowmoor.png Ranged Weapons • Spiritflame Staff.png Magic Weapons  • Slagtern Staff.png Summon weapons