Spirit Mod Wiki
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The Spirit Mod currently adds 4 new Zombie variants to the game, each having their own stats and drops.

Diver, Kelp, and Sailor Zombies replace all normal Zombies that spawn in the Ocean biome, while Trident Zombies replace all Armed Zombies in the Ocean biome.

Variants[ | ]

ZombieDiver
Diver Zombie
Statistics
TypeUndead Enemy
EnvironmentOcean
AI TypeFighter AI
Damage16 / 32
Max Life40 / 80
Defense6
KB Resist55% / 60%
ZombieKelp
Kelp Zombie
Statistics
TypeUndead Enemy
EnvironmentOcean
AI TypeFighter AI
Damage12 / 24
Max Life50 / 100
Defense8
KB Resist50% / 55%
Drops
Coins50 Copper Coin
ZombieSailor
Sailor Zombie
Statistics
TypeUndead Enemy
EnvironmentOcean
AI TypeFighter AI
Damage14 / 28
Max Life45 / 90
Defense6
KB Resist50% / 55%
Drops
Coins90 Copper Coin
ZombieTrident
Trident Zombie
Statistics
TypeUndead Enemy
EnvironmentOcean
AI TypeFighter AI
Damage60
Max Life160
Defense5
KB Resist55%
Drops
Coins1 Silver Coin 60 Copper Coin

Other Zombies[ | ]

Notes[ | ]

History[ | ]

  • 1.4.3: Added 4 zombie variants.
Characters: Wrathful Soul Pre-Hardmode Enemies • Ancient Tome Hardmode Enemies • Bloomshroom Event Enemies • Scarabeus (Map icon) Bosses
Blossmoon Critters • Gambler Friendly NPCs
 
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