Mechromancer
Statistics
Type | Miniboss |
---|---|
Environment | Goblin Army |
AI Type | Mechromancer AI |
Damage | 20 / 40 |
Max Life | 270 / 540 |
Defense | 8 |
KB Resist | 90% / 91% |
Inflicts debuff | On Fire! 100% (Rocket) |
Debuff duration | 6 second / 12 seconds |
Debuff tooltip | Slowly losing life! |
Immune to | |
Banner | Mechromancer Banner |
The Mechromancer is a pre-Hardmode miniboss that spawns during the Goblin Army event after the Eye of Cthulhu has been defeated. Like many mini-bosses, killing it advances the event the same amount as killing 5 normal enemies.
It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.
Attacks[ | ]
- The Mechromancer will walk towards the player, and summon up to three miniature Coil Drones that will descend slowly upon the player before exploding upon contact.
- The Mechromancer will fly around using Rocket Boots, leaving a trail of damaging embers behind it.
- Once finished flying, it will fire three homing rockets that inflict the On Fire! debuff.
History[ | ]
- 1.4.3:
- Reduced spawn rate by 27%.
- Now immune to Confused, Electrified, and On Fire!
- Increased money dropped from 67 60 to 1 38 58
- 1.4.0.0:
- Resprited.
- Reworked into a miniboss.
- Damage increased from 15 / 30 to 20 / 40, and decreased maximum life from 500 / 1,000 to 270 / 540.
- Increased the drop rate of Tech Drive from 2-4 to 7-11
- 1.0.0.0: Introduced.