Fallen Angel

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Fallen Angel
Fallen Angel.png
AI TypeFallen Angel AI
Damage50 / 100
Max Life3200 / 6400
KB Resist3%
Inflicts debuffCursed.pngCursed
Debuff duration15 seconds
Debuff tooltipCannot use any items
Immune toPoisoned.pngVenom.pngConfused.pngOn Fire!.pngCursed Inferno.pngShadowflame.png
Coins60 Copper Coin.png

Fallen Angel is an Hardmode mini-boss that can be found in Space.

It can be detected with an Lifeform Analyzer.

Spawn[edit | edit source]

It can not be summoned manually from the player, but will instead occasionally spawn anywhere in Space during Hardmode.

Behavior[edit | edit source]

It will attack the player by flying and dashing up to four times, in which upon contact will inflict the Cursed debuff, with a ?% (1 in 6) chance. After dashing, it will then release a cluster of homing Shooting Star.png shooting stars onto the player.

History[edit | edit source]

    • Updated visuals.
    • Reworked into a mini-boss.
    • Damage increased from 26 / 52 to 50 / 100, maximum health from 200 / 400 to 3200 / 6400, and defense from 26 to 31.
    • Slightly increased the drop rate of Star Piece from 1 to 1-3.
  • Reduced spawn rates.
  • 1.0: Introduced.
Characters: Wrathful Soul.png Pre-Hardmode Enemies • Ancient Tome.png Hardmode Enemies • Bloomshroom.png Event Enemies • Scarabeus (Map icon).png Bosses
Blossmoon.png Critters • Gambler.png Friendly NPCs