Death Wind IV
The item(s) or effects described on this page exist as functional game items, but cannot be acquired through normal gameplay.
|Knockback||8 (Very Strong)|
|Use time||13 Very Fast|
|Tooltip||You are the Artifact Keeper of the Undead|
Summons a homing, returning scythe on swing
Each scythe takes up one minion slot
Attacks inflict 'Death Wreathe'
Right-click to cause nearby enemies to take far more damage
6 second cooldown
Attacks may ignore enemy defense
Attacks may grant you 'Soul Reap,' greatly boosting life regeneration
Enemies affected by the right-click may explode into a cluster of Souls
Enemies that are killed have a chance to be resurrected as a group of Necromancers
Up to four Necromancers can exist at once
|Buff tooltip||The souls of your enemies increase Life Regeneration|
Death Wind IV is a summoning Artifact Weapon and the final tier of the Death Wind saga. It can autoswing, and launches a homing, returning and occasionally defense ignoring scythe on swing which inflicts the Death Wreathe debuff, which causes decent damage over time upon the victim. Said scythes take up a minion slot each and require minion slots to function. Right clicking whilst wielding this weapon will cause all enemies in the area to suffer from the 'Soul Wreathe' debuff, lowering enemy defense by 5%. Not only this, but enemies affected by this attack have a chance to explode into a cluster of homing souls. This effect has a cooldown of 6 seconds. In addition to this, striking enemies may grant the player the Soul Reap debuff, significantly increasing life regeneration. Finally, enemies killed by this weapon have a chance to be resurrected as a necromancer which will fire projectiles at enemies. Only four necromancers may exist at one time.