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The item(s) or effects described on this page exist as functional game items, but cannot be acquired through normal gameplay.
Death Wind
  • Death Wind I.png Death Wind II.png Death Wind III.png Death Wind IV.png
Statistics
TypeWeapon
Critical chance0% / 0% / 0% / 0%

The Death Wind is an unobtainable summon Artifact weapon. It has multiple Tiers, increasing its power and effects.

Tiers[]

Tier Weapon Description
I Death Wind I.png Death Wind I Summons a returning scythe on swing. Each scythe takes up one minion slot. Attacks inflict 'Death Wreathe'. Right-click to make enemies take far more damage. 7 second cooldown.
II Death Wind II.png Death Wind II Summons a returning scythe on swing. Each scythe takes up one minion slot. Attacks inflict 'Death Wreathe'. Right-click to make enemies take far more damage. 6 second cooldown. Attacks may ignore enemy defense. Attacks may grant you 'Soul Reap,' greatly boosting life regeneration.
III Death Wind III.png Death Wind III Summons a homing, returning scythe on swing. Each scythe takes up one minion slot. Attacks inflict 'Death Wreathe'. Right-click to make enemies take far more damage. 6 second cooldown. Attacks may ignore enemy defense. Attacks may grant you 'Soul Reap,' greatly boosting life regeneration. Enemies affected by the right-click may explode into a cluster of Souls.
IV Death Wind IV.png Death Wind IV Summons a homing, returning scythe on swing. Each scythe takes up one minion slot. Attacks inflict 'Death Wreathe'. Right-click to make enemies take far more damage. 6 second cooldown. Attacks may ignore enemy defense. Attacks may grant you 'Soul Reap,' greatly boosting life regeneration. Enemies affected by the right-click may explode into a cluster of Souls. Enemies that are killed have a chance to be revived as a group of Necromancers. Up to 4 Necromancers can exist at once.

History[]

Weapons (List):

Spirit Saber.png Melee Weapons • Shadowmoor.png Ranged Weapons • Spiritflame Staff.png Magic Weapons  • Slagtern Staff.png Summon weapons