The Spirit Mod adds 41 new Armor Sets that find places throughout game progression to add flavor to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.
Set Bonus: Wearing Marksman's Armor builds up concentration. While concentrated, your next strike is a critical strike and deals more damage. Concentration is disrupted when hurt, but charges faster while standing still.
Set Bonus: Not getting hit builds up stacks of Virulence. Virulence charges up every 10 seconds. Striking while Virulence is charged releases a toxic explosion. Getting hit depletes Virulence entirely and releases a smaller blast.
Set Bonus: When under 25%, defense is decreased by 4, but Infernal Guardians surround you Infernal Guardians vastly increase magic damage and reduce mana cost Getting hurt may spawn multiple exploding Infernal Embers
Set Bonus: Spirits grant you various buffs based on your health Increases damage by 8% when below 400 health Increases defense by 6 when below 200 Health Increases life regen when below 100 Health Increases invincibility frames when below 50 Health