Spirit Mod Wiki
Barometz (talk | contribs)
(→‎Pre-Hardmode: updated stats to 1.4)
Line 17: Line 17:
 
| [[File:Daybloom armor.png]] [[File:Daybloom armor female.png]]
 
| [[File:Daybloom armor.png]] [[File:Daybloom armor female.png]]
 
| [[Daybloom armor]]
 
| [[Daybloom armor]]
| style="text-align:center" |2
+
| style="text-align:center" |<span style="display:none">0</span>2
| style="text-align:center" |2
+
| style="text-align:center" |<span style="display:none">0</span>2
| style="text-align:center" | <span style="display:none">0</span>1
+
| style="text-align:center" |<span style="display:none">0</span>1
| style="text-align:center" |5
+
| style="text-align:center" |<span style="display:none">0</span>5
 
| class="small" |
 
| class="small" |
* +20 maximum mana
+
* +1 magic damage
* +4% magic damage
 
 
* +4% magic critical strike chance
 
* +4% magic critical strike chance
 
* +20 maximum mana
*'''Set Bonus:''' Increases your magic damage and critical strike chance when the Sun flows through you
 
  +
*'''Set Bonus:''' Being outside during daytime accumulates solar energy. Once energy is accumulated, double tap {{key|Down}} to Dazzle nearby foes. 30 second warm-up.
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
 
* 3 {{item link|Daybloom}}
 
* 3 {{item link|Daybloom}}
 
* 4 {{item link|Fallen Star}}
 
* 4 {{item link|Fallen Star}}
* Crafted at {{item link|Work Bench}}
+
* Crafted at {{item|Work Bench}}
   
 
|- class="topline"
 
|- class="topline"
Line 39: Line 39:
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| class="small" |
 
| class="small" |
 
* +1 melee damage
* -9% movement speed
 
* +7% melee damage
+
* +3% damage resistance
 
* -5% movement speed
*'''Set Bonus:''' Increases Melee Damage by 5%
 
 
*'''Set Bonus:''' Increases falling speed greatly. Increases defense by 5 when falling.
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 130 {{item link|Stone Block}}
+
* 125 {{item link|Stone Block}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Marksman armor.png]] [[File:Marksman armor female.png]]
 
| [[File:Marksman armor.png]] [[File:Marksman armor female.png]]
 
| [[Marksman armor]]
 
| [[Marksman armor]]
| style="text-align:center" | <span style="display:none">0</span>2
+
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>1
| style="text-align:center" | <span style="display:none">0</span>5
+
| style="text-align:center" | <span style="display:none">0</span>4
 
| class="small" |
 
| class="small" |
* +4% ranged damage
+
* +1 ranged damage
  +
*'''Set Bonus:''' Wearing Marksman's Armor builds up concentration. While concentrated, your next strike is a critical strike and deals more damage. Concentration is disrupted when hurt, but charges faster while standing still.
* +2% ranged critical strike chance
 
* +3% movement speed
 
*'''Set Bonus:''' Increases ranged damage by 3%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 14 {{item link|Old Leather}}
+
* 21 {{item link|Old Leather}}
* Crafted at {{item link|Work Bench}}
+
* Crafted at {{item|Work Bench}}
   
 
|- class="topline"
 
|- class="topline"
Line 67: Line 66:
 
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>2
| style="text-align:center" | <span style="display:none">0</span>2
+
| style="text-align:center" | <span style="display:none">0</span>3
| style="text-align:center" | <span style="display:none">0</span>5
+
| style="text-align:center" | <span style="display:none">0</span>6
 
| class="small" |
 
| class="small" |
* +6% throwing velocity
+
* +9% movement speed
  +
*'''Set Bonus:''' Getting hit grants four seconds of invisibility and 100% increased damage. 25 second cooldown.
* +4% throwing damage
 
*'''Set Bonus:''' Increases throwing velocity by 3% and movement speed by 4%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* Sold by the [[Rogue]] NPC for {{sc|75}}
+
* Sold by the [[Bandit]] for {{value|0|1|10}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Manasilk armor.png]] [[File:Manasilk armor female.png]]
 
| [[File:Manasilk armor.png]] [[File:Manasilk armor female.png]]
 
| [[Manasilk armor]]
 
| [[Manasilk armor]]
| style="text-align:center" | <span style="display:none">0</span>2
+
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>1
| style="text-align:center" | <span style="display:none">0</span>5
+
| style="text-align:center" | <span style="display:none">0</span>4
 
| class="small" |
 
| class="small" |
* +8% minion damage
+
* +2 minion damage
 
* +1 maximum minions
 
* +1 maximum minions
  +
*'''Set Bonus:''' While above 70% health, your minions are 'Mana Infused'. Mana Infused minions deal 1 additional damage and glow.
*'''Set Bonus:''' Increases minion damage and knockback by 5%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 36 {{item link|Silk}}
+
* 13 {{item|Silk}}
* 4 {{item link|Gold Bar}}
+
* 4 {{item|Gold Bar}} / {{item|Platinum Bar}}
 
* 3 {{item|Fallen Star}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Bismite armor.png]] [[File:Bismite armor female.png]]
 
| [[File:Bismite armor.png]] [[File:Bismite armor female.png]]
 
| [[Bismite armor]]
 
| [[Bismite armor]]
| style="text-align:center" | <span style="display:none">0</span>4
 
 
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>3
| style="text-align:center" | <span style="display:none">0</span>10
+
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| class="small" |
 
| class="small" |
* +2% damage
+
* +4% damage and critical strike chance
* +3% critical strike chance
+
* +10% movement speed
  +
*'''Set Bonus:''' Not getting hit builds up stacks of Virulence. Virulence charges up every 10 seconds. Striking while Virulence is charged releases a toxic explosion. Getting hit depletes Virulence entirely and releases a smaller blast.
*'''Set Bonus:''' +3% Critical chance
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 23 {{item link|Bismite Crystal}}
+
* 23 {{item|Bismite Crystal}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Chitin armor.png]]
 
| [[File:Chitin armor.png]]
 
| [[Chitin armor]]
 
| [[Chitin armor]]
| style="text-align:center" | <span style="display:none">0</span>2
+
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>4
 
| style="text-align:center" | <span style="display:none">0</span>4
| style="text-align:center" | <span style="display:none">0</span>2
+
| style="text-align:center" | <span style="display:none">0</span>3
| style="text-align:center" | <span style="display:none">0</span>8
+
| style="text-align:center" | <span style="display:none">0</span>10
 
| class="small" |
 
| class="small" |
 
* +7% movement speed
* +1 maximum number of minions
 
  +
*'''Set Bonus:''' Greatly increases running speed. Hitting an enemy while running kicks up damaging dust and knocks them back.
* +9% ranged damage
 
* +5% minion damage
 
* +5% critical strike chance
 
* +4% ranged damage
 
* +5% movement speed
 
*'''Set Bonus:''' Increases minion damage by 7%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 36 {{item link|Chitin}}
+
* 36 {{item|Chitin}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
Line 134: Line 128:
 
| style="text-align:center" | <span style="display:none">0</span>7
 
| style="text-align:center" | <span style="display:none">0</span>7
 
| class="small" |
 
| class="small" |
* +6% melee damage
+
* +3% critical strike chance
  +
*'''Set Bonus:''' Double tap {{key|Down}} to create an icy wall at the cursor position. 8 second cooldown.
* +3% magic damage
 
* +15 mana
 
* +3% magic critical strike chance
 
* +4% melee speed
 
* +3% movement speed
 
*'''Set Bonus:''' Magic and melee attacks have a chance to slow down foes
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 24 {{item link|Frigid Fragment}}
+
* 36 {{item|Frigid Fragment}}
* Crafted at {{item link|Iron Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Clatterbone armor.png]]
 
| [[File:Clatterbone armor.png]]
 
| [[Clatterbone armor]]
 
| [[Clatterbone armor]]
  +
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>4
 
| style="text-align:center" | <span style="display:none">0</span>4
 
| style="text-align:center" | <span style="display:none">0</span>4
| style="text-align:center" | <span style="display:none">0</span>6
+
| style="text-align:center" | <span style="display:none">0</span>11
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>16
 
 
| class="small" |
 
| class="small" |
 
*'''Set Bonus:''' Taking fatal damage will instead return you to the amount of health you had before death. 6 minute cooldown.
* +7% melee damage
 
 
| colspan="2" style="text-align:center" |
* +4% melee speed
 
  +
{{item|Wheezer|mode=image}} {{item|Spore Wheezer|mode=image}} {{item|Cavern Crawler|mode=image}}<br/>Rarely dropped by [[Wheezer]]s, [[Spore Wheezer]]s, and [[Cavern Crawler]]s
*'''Set Bonus:''' Upon taking lethal damage, the amount of damage taken is returned to you. 6 minute cooldown
 
| colspan="2" class="small" style="text-align:center" |
 
* 22 {{item link|Hardened Carapace}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
<!-- TODO: remove; updated to vanity -->
 
<!--
 
|- class="topline"
 
| [[File:Warrior armor.png]]
 
| [[Warrior armor]] {{donor item}}
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| style="text-align:center" | <span style="display:none">0</span>10
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>24
 
| class="small" |
 
*'''Set Bonus:''' Warrior's Will - Slowly raises defense as health lowers
 
| colspan="2" class="small" style="text-align:center" |
 
* 26 {{item link|Iron Bar}}
 
* 26 {{item link|Tungsten Bar}}
 
* 26 {{item link|Meteorite Bar}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
-->
 
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Floran armor.png]] [[File:Floran armor female.png]]
 
| [[File:Floran armor.png]] [[File:Floran armor female.png]]
 
| [[Floran armor]]
 
| [[Floran armor]]
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>16
 
| class="small" |
 
* +16% magic damage
 
* +10% magic critical strike chance
 
* +50 maximum mana
 
* -5% mana cost
 
*'''Set Bonus:''' Florrrann Sssstab - 5% increased damage and 5% increased movement speed
 
| colspan="2" class="small" style="text-align:center" |
 
* 40 {{item link|Floran Ingot}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
<!-- TODO: remove? -->
 
<!--
 
|- class="topline"
 
| [[File:Vinecaller's armor.png]]
 
| [[Vinecaller's armor]]
 
 
| style="text-align:center" | <span style="display:none">0</span>4
 
| style="text-align:center" | <span style="display:none">0</span>4
| style="text-align:center" | 4
+
| style="text-align:center" | <span style="display:none">0</span>4
| style="text-align:center" | 4
+
| style="text-align:center" | <span style="display:none">0</span>4
| style="text-align:center" | 12
+
| style="text-align:center" | <span style="display:none">0</span>12
 
| class="small" |
 
| class="small" |
* +13% throwing damage
+
* +16% movement speed
  +
*'''Set Bonus:''' Killing enemies may drop raw meat, restoring health and granting 'Well Fed'
* +14% throwing velocity
 
*'''Set Bonus:''' 'Prey on the weak'<br>Throwing crits do 50% more damage to enemies under half health<br>Increases Throwing velocity by 10%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 22 {{item link|Bloodflower}}
+
* 40 {{item|Floran Ingot}}
  +
* 18 {{item|Enchanted Leaf}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
 
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
-->
 
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Bloodcourt armor.png]] [[File:Bloodcourt armor female.png|bottom]]
 
| [[File:Bloodcourt armor.png]] [[File:Bloodcourt armor female.png|bottom]]
 
| [[Bloodcourt armor]]
 
| [[Bloodcourt armor]]
| style="text-align:center" | <span style="display:none">0</span>5
+
| style="text-align:center" | <span style="display:none">0</span>1
 
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>2
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>6
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>16
 
 
| class="small" |
 
| class="small" |
* +5% magic damage
+
* +10% damage
 
* +1 maximum minions
* +9% magic critical strike chance
 
* +30 max mana
+
* +30 maximum mana
* -5% mana cost
+
* +10% movement speed
  +
*'''Set Bonus:''' Double tap {{key|Down}} to sacrifice 8% of your maximum health and launch a bolt of Dark Anima dealing high damage in a radius. This bolt siphons 10 additional health over 5 seconds.
* +4% movement speed
 
*'''Set Bonus:''' Magic attacks may inflict 'Blood Corruption'<br>Magic attacks may rarely steal life
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 27 {{item link|Bloodfire}}
+
* 23 {{item|Dreamstride Essence}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Granite armor.png]] [[File:Granite armor female.png]]
 
| [[File:Granite armor.png]] [[File:Granite armor female.png]]
 
| [[Granite armor]]
 
| [[Granite armor]]
| style="text-align:center" | <span style="display:none">0</span>8
+
| style="text-align:center" | <span style="display:none">0</span>6
| style="text-align:center" | <span style="display:none">0</span>8
+
| style="text-align:center" | <span style="display:none">0</span>9
| style="text-align:center" | <span style="display:none">0</span>7
+
| style="text-align:center" | <span style="display:none">0</span>6
| style="text-align:center" | <span style="display:none">0</span>23
+
| style="text-align:center" | <span style="display:none">0</span>21
 
| class="small" |
 
| class="small" |
  +
* Increases jump height slightly
* -21% movement speed
 
  +
*'''Set Bonus:''' Double tap {{key|Down}} while falling to stomp downward. Hitting the ground releases a shockwave that scales with height. 8 second cooldown.
* -6% damage taken
 
* +3% damage dealt
 
*'''Set Bonus:''' Increases invincibility time after getting hit
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 36 {{item link|Enchanted Granite Chunk}}
+
* 39 {{item link|Enchanted Granite Chunk}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
Line 253: Line 200:
 
| style="text-align:center" | <span style="display:none">0</span>13
 
| style="text-align:center" | <span style="display:none">0</span>13
 
| class="small" |
 
| class="small" |
* +17% movement speed
+
* +9% movement speed
  +
*'''Set Bonus:''' Press {{key|Up}} to grant 'Divine Winds', allowing for limited flight. 5 second cooldown.
* +4% critical strike chance
 
* +5% damage dealt
 
*'''Set Bonus:''' Increases melee speed by 5%<br>Increases life regen when moving
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
 
* 39 {{item link|Ancient Marble Chunk}}
 
* 39 {{item link|Ancient Marble Chunk}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Apostle armor.png]] [[File:Apostle armor female.png]]
 
| [[File:Apostle armor.png]] [[File:Apostle armor female.png]]
 
| [[Apostle armor]] <!-- TODO: update to Apostle armor -->
 
| [[Apostle armor]] <!-- TODO: update to Apostle armor -->
 
| style="text-align:center" | <span style="display:none">0</span>3
 
| style="text-align:center" | <span style="display:none">0</span>
 
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>5
| style="text-align:center" | <span style="display:none">0</span>6
+
| style="text-align:center" | <span style="display:none">0</span>8
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>17
 
 
| class="small" |
 
| class="small" |
* +5% ranged damage
+
* +7% ranged and magic damage
* +9% ranged critical strike chance
+
* +7% ranged and magic critical strike chance
* +7% magic damage
+
* +10% movement speed
 
*'''Set Bonus:''' Wind Spirits guide you, granting you double jumps. Magic and ranged attacks ocassionally{{sic}} spawn feathers to attack foes.
* +4% magic critical strike chance
 
 
| colspan="2" style="text-align:center" |
* -7% mana cost
 
  +
{{item|Ancient Avian|mode=image}}<br/>Dropped by [[Ancient Avian]]
* +9% movement speed
 
*'''Set Bonus:''' Wind spirits guide you, granting you double jumps<br/>Magic and ranged attacks occasionally spawn feathers to attack foes.
 
| colspan="2" class="small" style="text-align:center" |
 
* 38 {{item link|Talon}}
 
* 3 {{item link|Fossil Feather}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
<!-- TODO: remove; updated to vanity (Autonaut set) -->
 
<!--
 
|- class="topline"
 
| [[File:Coil armor.png]]
 
| [[Coil armor]]
 
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>16
 
| class="small" |
 
* +4% throwing velocity
 
* +4% critical strike chance
 
* +6% throwing damage
 
*'''Set Bonus:''' Go into Overdrive when your health reaches a critical level...
 
| colspan="2" class="small" style="text-align:center" |
 
* 26 {{item link|Tech Drive}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
-->
 
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Cryolite armor.png]]
 
| [[File:Cryolite armor.png]]
 
| [[Cryolite armor]]
 
| [[Cryolite armor]]
| style="text-align:center" | <span style="display:none">0</span>5
 
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>7
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>6
| style="text-align:center" | <span style="display:none">0</span>17
+
| style="text-align:center" | <span style="display:none">0</span>19
 
| class="small" |
 
| class="small" |
* +15% ranged damage
+
* +10% melee damage
 
* +20% melee speed
* +8% ranged critical strike chance
 
  +
* Melee attacks may slow down hit enemies
* +7% movement speed
 
  +
*'''Set Bonus:''' Generates an icy aura that slows nearby enemies. This aura expands gradually, but resets when injured.
*'''Set Bonus:''' Ranged attacks may freeze foes<br>Ranged attacks may deal extra ticks of damage to frozen foes<br>This effect does not apply to bosses
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 38 {{item link|Cryolite Bar}}
+
* 53 {{item link|Cryolite Bar}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Slag Tyrant armor.png]]
 
| [[File:Slag Tyrant armor.png]]
 
| [[Slag Tyrant armor]]
 
| [[Slag Tyrant armor]]
| style="text-align:center" | <span style="display:none">0</span>8
+
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| style="text-align:center" | <span style="display:none">0</span>8
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>6
| style="text-align:center" | <span style="display:none">0</span>22
+
| style="text-align:center" | <span style="display:none">0</span>20
 
| class="small" |
 
| class="small" |
* +5% throwing velocity
+
* +14% minion damage
 
* +2 maximum minions
* +5% ranged critical strike chance
 
 
* +1 maximum sentries
* +5% ranged critical strike chance
 
  +
*'''Set Bonus:''' Double tap {{key|Down}} to cause all sentries to release a burst of fireballs. 8 second cooldown.
* +6% throwing damage
 
* +6% ranged damage
 
* +8% movement speed
 
*'''Set Bonus:''' Thrower attacks can burn foes and call fireballs to protect you
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 45 {{item link|Infernal Rock}}
+
* 45 {{item link|Slagstone}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
<!-- TODO: remove; updated to vanity set (Ancient Diver set) -->
 
<!--
 
|- class="topline"
 
| [[File:Diver's armor.png]]
 
| [[Diver's armor]]
 
| style="text-align:center" | <span style="display:none">0</span>5
 
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>4
 
| style="text-align:center" | <span style="display:none">0</span>15
 
| class="small" |
 
* +20% minion damage
 
* +9% magic damage
 
* +3 maximum minions
 
* Free movement underwater
 
* +30 maximum mana
 
* -5% mana cost
 
*'''Set Bonus:''' Provides the Ability to double jump<br/>A mini clamper fights for you!
 
| colspan="2" class="small" style="text-align:center" |
 
* 21 {{item link|Coral}}
 
* 33 {{item link|Black Pearl Shard}}
 
* 4 {{item link|Bottled Water}}
 
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
 
-->
 
   
 
|- class="topline"
 
|- class="topline"
 
| [[File:Astralite armor.png]]
 
| [[File:Astralite armor.png]]
 
| [[Astralite armor]]
 
| [[Astralite armor]]
| style="text-align:center" | <span style="display:none">0</span>8
+
| style="text-align:center" | <span style="display:none">0</span>6
 
| style="text-align:center" | <span style="display:none">0</span>9
 
| style="text-align:center" | <span style="display:none">0</span>9
| style="text-align:center" | <span style="display:none">0</span>9
+
| style="text-align:center" | <span style="display:none">0</span>7
| style="text-align:center" | <span style="display:none">0</span>26
+
| style="text-align:center" | <span style="display:none">0</span>22
 
| class="small" |
 
| class="small" |
* +4% damage
+
* +10% ranged damage
 
* +6% ranged critical strike chance
* +20 maximum life
 
  +
* +20% chance not to consume ammo
* -3% damage taken
 
  +
* Leave a trail of stars where you walk
* +5% movement speed
 
  +
*'''Set Bonus:''' 20% chance to not consume ammo. Double tap {{key|Down}} to deploy an energy field at the cursor position. This field lasts for five seconds and supercharges all ranged projectiles that pass through it. 12 second cooldown.
* +4% critical strike chance
 
*'''Set Bonus:''' Reduces damage taken by 5%
 
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 15 {{item link|Starplate Fragments}}
+
* 42 {{item|Astralite Shard}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
<!-- TODO: move to correct spots -->
 
<!-- TODO: move to correct spots -->
Line 386: Line 281:
 
*'''Set Bonus:''' Increases all item damage by 1
 
*'''Set Bonus:''' Increases all item damage by 1
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 75 {{item link|Elderbark}}
+
* 75 {{item|Elderbark}}
* Crafted at {{item link|Work Bench}}
+
* Crafted at {{item|Work Bench}}
   
 
|- class="topline"
 
|- class="topline"
Line 400: Line 295:
 
*'''Set Bonus:''' Getting hurt by enemies also causes them to take some damage. Allows for free movement while underwater.
 
*'''Set Bonus:''' Getting hurt by enemies also causes them to take some damage. Allows for free movement while underwater.
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 30 {{item link|Coral}}
+
* 30 {{item|Coral}}
* 7 {{item link|Seashell}}
+
* 7 {{item|Seashell}}
* {{item link|Starfish}}
+
* {{item|Starfish}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
   
 
|- class="topline"
 
|- class="topline"
Line 420: Line 315:
 
*'''Set Bonus:''' Double tap {{key|Down}} to create a ridable waterspout that damages enemies. 7 second cooldown.
 
*'''Set Bonus:''' Double tap {{key|Down}} to create a ridable waterspout that damages enemies. 7 second cooldown.
 
| colspan="2" class="small" style="text-align:center" |
 
| colspan="2" class="small" style="text-align:center" |
* 19 {{item link|Stream Scale}}
+
* 19 {{item|Stream Scale}}
* Crafted at {{item link|Iron Anvil}} / {{item link|Lead Anvil}}
+
* Crafted at {{item|Iron Anvil}} / {{item|Lead Anvil}}
 
|}
 
|}
   

Revision as of 06:30, 8 August 2020


This article is a stub. You can help Spirit Mod Wiki by expanding it.

The Spirit Mod adds 51 new Armor Sets that find places throughout game progression to add flavor to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.

Armor Sets

Pre-Hardmode

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
File:Daybloom armor.png File:Daybloom armor female.png Daybloom armor 02 02 01 05
  • +1 magic damage
  • +4% magic critical strike chance
  • +20 maximum mana
  • Set Bonus: Being outside during daytime accumulates solar energy. Once energy is accumulated, double tap ▼ Down to Dazzle nearby foes. 30 second warm-up.
Stone armor Stone armor 03 03 02 08
  • +1 melee damage
  • +3% damage resistance
  • -5% movement speed
  • Set Bonus: Increases falling speed greatly. Increases defense by 5 when falling.
Marksman armor Marksman armor female Marksman armor 01 02 01 04
  • +1 ranged damage
  • Set Bonus: Wearing Marksman's Armor builds up concentration. While concentrated, your next strike is a critical strike and deals more damage. Concentration is disrupted when hurt, but charges faster while standing still.
Rogue armor Rogue armor 01 02 03 06
  • +9% movement speed
  • Set Bonus: Getting hit grants four seconds of invisibility and 100% increased damage. 25 second cooldown.
  • Sold by the Bandit for 1 Gold Coin 10 Silver Coin
Manasilk armor Manasilk armor female Manasilk armor 01 02 01 04
  • +2 minion damage
  • +1 maximum minions
  • Set Bonus: While above 70% health, your minions are 'Mana Infused'. Mana Infused minions deal 1 additional damage and glow.
Bismite armor Bismite armor female Bismite armor 03 03 02 08
  • +4% damage and critical strike chance
  • +10% movement speed
  • Set Bonus: Not getting hit builds up stacks of Virulence. Virulence charges up every 10 seconds. Striking while Virulence is charged releases a toxic explosion. Getting hit depletes Virulence entirely and releases a smaller blast.
Chitin armor Chitin armor 03 04 03 010
  • +7% movement speed
  • Set Bonus: Greatly increases running speed. Hitting an enemy while running kicks up damaging dust and knocks them back.
Frigid armor Frigid armor 02 03 02 07
  • +3% critical strike chance
  • Set Bonus: Double tap ▼ Down to create an icy wall at the cursor position. 8 second cooldown.
Clatterbone armor Clatterbone armor 03 04 04 011
  • Set Bonus: Taking fatal damage will instead return you to the amount of health you had before death. 6 minute cooldown.

Wheezer Spore Wheezer Cavern Crawler
Rarely dropped by Wheezers, Spore Wheezers, and Cavern Crawlers

Floran armor Floran armor female Floran armor 04 04 04 012
  • +16% movement speed
  • Set Bonus: Killing enemies may drop raw meat, restoring health and granting 'Well Fed'
Bloodcourt armor Bloodcourt armor female Bloodcourt armor 01 03 02 06
  • +10% damage
  • +1 maximum minions
  • +30 maximum mana
  • +10% movement speed
  • Set Bonus: Double tap ▼ Down to sacrifice 8% of your maximum health and launch a bolt of Dark Anima dealing high damage in a radius. This bolt siphons 10 additional health over 5 seconds.
Granite armor Granite armor female Granite armor 06 09 06 021
  • Increases jump height slightly
  • Set Bonus: Double tap ▼ Down while falling to stomp downward. Hitting the ground releases a shockwave that scales with height. 8 second cooldown.
Gilded armor Gilded armor female Gilded armor 05 04 04 013
  • +9% movement speed
  • Set Bonus: Press ▲ Up to grant 'Divine Winds', allowing for limited flight. 5 second cooldown.
Apostle armor Apostle armor female Apostle armor 03 0 05 08
  • +7% ranged and magic damage
  • +7% ranged and magic critical strike chance
  • +10% movement speed
  • Set Bonus: Wind Spirits guide you, granting you double jumps. Magic and ranged attacks ocassionally[sic] spawn feathers to attack foes.

Ancient Avian
Dropped by Ancient Avian

Cryolite armor Cryolite armor 06 07 06 019
  • +10% melee damage
  • +20% melee speed
  • Melee attacks may slow down hit enemies
  • Set Bonus: Generates an icy aura that slows nearby enemies. This aura expands gradually, but resets when injured.
Slag Tyrant armor Slag Tyrant armor 06 08 06 020
  • +14% minion damage
  • +2 maximum minions
  • +1 maximum sentries
  • Set Bonus: Double tap ▼ Down to cause all sentries to release a burst of fireballs. 8 second cooldown.
Astralite armor Astralite armor 06 09 07 022
  • +10% ranged damage
  • +6% ranged critical strike chance
  • +20% chance not to consume ammo
  • Leave a trail of stars where you walk
  • Set Bonus: 20% chance to not consume ammo. Double tap ▼ Down to deploy an energy field at the cursor position. This field lasts for five seconds and supercharges all ranged projectiles that pass through it. 12 second cooldown.
Elderbark armor Elderbark armor female Elderbark armor 01 02 02 05
  • Set Bonus: Increases all item damage by 1
File:Coral armor.png Coral armor 03 04 03 010
  • Increases breath time while underwater
  • Set Bonus: Getting hurt by enemies also causes them to take some damage. Allows for free movement while underwater.
Stream Surfer armor Stream Surfer armor female Stream Surfer armor 04 07 05 016
  • +10% damage
  • +6% critical strike chance
  • +40 maximum mana
  • -10% mana usage
  • You can breathe underwater
  • Set Bonus: Double tap ▼ Down to create a ridable waterspout that damages enemies. 7 second cooldown.

Hardmode

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Gore armor Gore armor
  • 11
  • 15
012 09 0
  • 32
  • 36
  • +17% melee damage
  • +12% melee critical strike chance
  • +6% melee speed
  • +10% movement speed
  • Gore Mask: +10% melee damage, +6% melee critical strike chance
  • Gore Helm: +8% melee speed, +7% reduced damage taken
  • Set Bonus: Press the Armor Bonus hotkey to cause damage all nearby enemies and suffer Ichor for a long period of time
    1 minute cooldown
Pestilent armor Pestilent armor
  • 6
  • 7
09 08 28-
  • 23
  • 24
  • +5% ranged damage
  • +11% ranged critical strike chance
  • +25% chance to not consume ammo
  • +9% movement speed
  • Pestilent Visor: +10% arrow damage, +6% critical strike chance
  • Pestilent Guard: +12% bullet damage, +5% critical strike chance
  • Set Bonus (Visor): Every 4th hit with a pestilent weapon causes an explosion of cursed flames
  • Set Bonus (Guard): Leave a deadly trail of cursed flames when you walk
Seraph armor Seraph armor 010 011 7 28
  • +33% minion damage
  • +3 minion slots
  • +17% movement speed
  • 34% reduced mana cost
  • Set Bonus: Minions will sometimes shoot astral flares at enemies.
Pain Monger armor Pain Monger armor 09 010 09 028
  • +15% magic damage
  • +16% magic critical strike chance
  • +60 max mana
  • -10% mana consumption
  • Set Bonus: When under 25%, defense is decreased by 4, but Infernal Guardians surround you
    Infernal Guardians vastly increase magic damage and reduce mana cost
    Getting hurt may spawn multiple exploding Infernal Embers
File:Depth Walker armor.png Depth Walker armor 09 016 010 035
  • +12% melee damage
  • +12% summon damage
  • +10% melee critical strike chance
  • +10% minion damage
  • +7% minion knockback
  • +10% melee speed
  • +3 max minions
  • Set Bonus: Press the Armor Bonus to release multiple mechanical shark minions that home onto enemies
    45 second cooldown
Dusk armor Dusk armor 012 012 014 038
  • +10% magic damage
  • +10% ranged damage
  • -10% mana cost
  • +25% chance to not consume ammo
  • +7% critical strike chance
  • Set Bonus: 8% Increased Magic and Ranged Damage at Night
    You are surrounded by a rune that guides the way
Duskwood armor Duskwood armor 04 05 03 012
  • Set Bonus: Increases defense by 2
Stellar armor Stellar armor 012 014 010 036
  • +18% ranged critical strike chance
  • +16% ranged damage
  • +12% movement speed
  • Set Bonus: Increases the following stats while moving:
    Increased ranged damage by 9%, ranged crit chance by 8%, and movement speed by 10%
Runic armor Runic armor 012 014 09 035
  • +25% magic damage
  • -21% mana cost
  • +5% movement speed
  • +8% magic critical strike chance
  • Increases immunity frames
  • Set Bonus: Reduces mana cost by 11% and Increases immmunity frames.
Spirit armor Spirit armor 014 018 012 044
  • +22% melee damage
  • +10 max life
  • +10% melee critical strike chance
  • -10% damage taken
  • +10% melee speed
  • Set Bonus: Spirits grant you various buffs based on your health
    Increases damage by 8% when below 400 health
    Increases defense by 6 when below 200 Health
    Increases life regen when below 100 Health
    Increases invincibility frames when below 50 Health
File:Spirit Crystal armor.png Spirit Crystal armor 09 011 08 0
  • +24% minion damage
  • +3 max minions
  • Set Bonus: Increases minion knockback by 10%
    Minion attacks may inflict 'Soul Burn' to hit foes
File:Titanic armor.png Titanic armor 020 016 012 048
  • +23% melee damage
  • +16% melee critical strike chance
  • +10% melee speed
  • +10% movement speed
  • Set Bonus: 'The seven seas flow in your favor'
    Melee hits on enemies cause water to erupt around you and damage enemies
File:Dune armor.png Dune armor 012 017 010 039
  • +53% throwing damage
  • +25% throwing velocity
  • +15% throwing critical strike chance
  • +15% movement speed
  • -33% reduced throwing consumption
  • Set Bonus: 4 successful hits on enemies with thrower weapons grants you the Desert Winds buff, causing an ancient knife to attack your foes
File:Bloomwind armor.png Bloomwind armor 09 011 09 029
  • +32% minion damage
  • +5 max minions
  • Set Bonus: You are protected by a guardian of the wild
File:Blizzard armor.png Blizzard armor 08 017 010 035
  • +21% magic damage
  • +80 max mana
  • -12% mana cost
  • +5% magic critical strike chance
  • Set Bonus: Magic hits occasionally grant you the Blizzard's wrath
File:Malevolent armor.png Malevolent armor 011 020 015 046
  • +18% ranged damage
  • +15% ranged critical strike chance
  • -25% ammo consumption
  • +25% movement speed
  • Set Bonus: Ranged attacks occasionally triggers explosions around the player, raining down fireballs
File:Thermal armor.png Thermal armor 021 019 014 054
  • +24% melee damage
  • +18% melee speed
  • +10% melee critical strike chance
  • +7% movement speed
  • Set Bonus: Melee attacks may release a cluster of rockets that explode upon hitting foes
Primalstone armor Primalstone armor 014 019 017 050
  • +34% melee damage
  • +29% magic damage
  • +10% melee critical strike chance
  • +7% magic critical strike chance
  • -8% damage taken
  • -20% movement speed
  • +60 max mana
  • -5% mana cost
  • Set Bonus: Melee and magic hits on enemies trigger Unstable Affliction
    Enemies suffering from the Unstable Affliction have different effects
    Reduces your movement speed by 10%
Wither armor Wither armor 017 023 015 055
  • +15% critical strike chance
  • +30% damage
  • +20% movement speed
  • Increased life regen
  • Set Bonus: A mass of wither energy follows you, attacking nearby enemies
Reaper armor Reaper armor 017 022 018 057
  • +11% increased damage
  • +6% critical strike chance
  • +25% movement speed
  • +80 max life
  • Increases life regen
  • Set Bonus: You launch a barrage of cursed souls at foes when hurt
    Increases damage dealt by 10%
File:Quicksilver armor.png Quicksilver armor 019 025 018 062
  • +10% ranged damage
  • +10% melee speed
  • +6% critical strike chance
  • +8% throwing critical strike chance
  • +10% throwing velocity
  • +25% movement speed
  • +9% minion knockback
  • +2 max minions
  • -5% mana cost
  • Allows detection of ores
  • Slightly increased life regen
  • Set Bonus: Increases damage by 6%
    Pressing the Armor Bonus hotkey will cause your cursor to release multiple damaging quicksilver droplets
    If these droplets hit foes, they will regenerate some of the player's life
    30 second cooldown
File:Wind God armor.png Wind God armor 015 013 014 042
  • +40% summon damage
  • +4 max minions
  • +10% movement speed
  • Set Bonus: Movement speed increases drastically as health wanes
    Minion attacks may release a fountain of souls from hit foes
File:Shadowspirit armor.png Shadowspirit armor
  • 38
  • 22
  • 16
030 028 28-
  • 96
  • 80
  • 74
  • +22% critical strike chance
  • +30% movement speed
  • +100 max life
  • Increases invincibility frames
  • Shadowspirit Visor: +28% melee damage, +25% melee critical strike chance, +30% melee speed, -17% damage taken
  • Shadowspirit Shako: +32% ranged damage, +32% throwing damage, +22% ranged critical strike chance, +22% throwing critical strike chance, +30% movement speed, +25% thrown velocity
  • Shadowspirit Headdress: +27% magic damage, +27% summon damage, +16% magic critical strike chance, +4 max minions, +25% movement speed, +120 max mana, -7% mana cost
  • Set Bonus (Visor): Melee hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.
  • Set Bonus (Shako): Ranged and thrower hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.
  • Set Bonus (Headdress): Magic hits spawn Soul Shards to chase down foes!
    'You have become the Guardian'
    Double tap to dash repeatedly
    You are surrounded by protective Spirits, which deflect projectiles.

Miscellaneous

The following armors are standalone, individual pieces of armor that do not belong to any particular set.

Appearance Set Head Bonuses / Effects / Notes Cost / Source / Crafted At
Mime Mask (Spirit) Mime Mask 03
  • +3% summon damage
  • +1 max minions
Reaper's Mask Reaper's Mask 09
  • +9% ranged damage
  • +10% ranged critical strike chance
  • Can turn into an invulnerable wraith by pressing the Armor Bonus hotkey
Equipable Items: Seraph's BreastplateArmor • Granite ShieldAccessories ( Forsworn PendantCombat ) • Plague Doctor's VisageVanity