Armor

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The Spirit Mod adds 41 new Armor Sets that find places throughout game progression to add flavor to gameplay, provide new options and increase the variety for different playstyles. Many interesting and unique set bonuses also complement the additions, granting exciting new effects over boosted stats.

Armor Sets[edit | edit source]

Pre-Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Elderbark armor.png Elderbark armor female.png Elderbark armor 01 02 02 05
  • Set Bonus: Increases all item damage by 1
Stone armor.png Stone armor 03 03 02 08
  • +1 melee damage
  • +3% damage resistance
  • -5% movement speed
  • Set Bonus: Increases falling speed greatly. Increases defense by 5 when falling.
Wayfarer armor.png Wayfarer armor female.png Wayfarer armor 01 02 01 04
  • Immunity to Darkness
  • 6% increased movement speed
  • 5% increased movement speed
  • Set Bonus: Killing enemies grants a stacking damage buff. Breaking pots grants a stacking movement speed buff. Mining ore grants a stacking mining speed buff. All buffs stack up to 4 times.
  • Rewarded by Adventurer after completing a certain quest.
Marksman armor.png Marksman armor female.png Marksman armor 01 02 01 04
  • +1 ranged damage
  • Set Bonus: Wearing Marksman's Armor builds up concentration. While concentrated, your next strike is a critical strike and deals more damage. Concentration is disrupted when hurt, but charges faster while standing still.
Sunflower armor.png Sunflower armor female.png Sunflower armor 02 02 01 05
  • +1 magic damage
  • +4% magic critical strike chance
  • +20 maximum mana
  • Set Bonus: Being outside during daytime accumulates solar energy. Once energy is accumulated, double tap ▼ Down to Dazzle nearby foes. 30 second warm-up.
Manasilk armor.png Manasilk armor female.png Manasilk armor 01 02 01 04
  • +2 minion damage
  • +1 maximum minions
  • Set Bonus: While above 70% health, your minions are 'Mana Infused'. Mana Infused minions deal 1 additional damage and glow.
Rogue armor.png Rogue armor 01 02 03 06
  • +9% movement speed
  • Set Bonus: Getting hit grants four seconds of invisibility and 100% increased damage. 25 second cooldown.
  • Sold by the Bandit for 1 Gold Coin.png 10 Silver Coin.png
Frigid armor.png Frigid armor 03 04 02 09
  • +3% critical strike chance
  • Set Bonus: Double tap ▼ Down to create an icy wall at the cursor position. 8 second cooldown.
Bismite armor.png Bismite armor female.png Bismite armor 03 03 02 08
  • +4% damage and critical strike chance
  • +10% movement speed
  • Set Bonus: Not getting hit builds up stacks of Virulence. Virulence charges up every 10 seconds. Striking while Virulence is charged releases a toxic explosion. Getting hit depletes Virulence entirely and releases a smaller blast.
Clatterbone armor.png Clatterbone armor 03 04 04 011
  • Set Bonus: Taking fatal damage will instead return you to the amount of health you had before death. 6 minute cooldown.

Wheezer.png Spore Wheezer.png Cavern Crawler.png
Rarely dropped by Wheezers, Spore Wheezers, and Cavern Crawlers

Floran armor.png Floran armor female.png Floran armor 04 04 04 012
  • +16% movement speed
  • Set Bonus: Killing enemies may drop raw meat, restoring health and granting 'Well Fed'
Chitin armor.png Chitin armor 03 04 03 010
  • +7% movement speed
  • Set Bonus: Double tap in a direction to dash and envelop yourself in a tornado
Bloodcourt armor.png Bloodcourt armor female.png Bloodcourt armor 01 03 02 06
  • +10% damage
  • +1 maximum minions
  • +30 maximum mana
  • +10% movement speed
  • Set Bonus: Double tap ▼ Down to sacrifice 8% of your maximum health and launch a bolt of Dark Anima dealing high damage in a radius. This bolt siphons 10 additional health over 5 seconds.
Granite armor.png Granite armor female.png Granite armor 06 09 06 021
  • Increases jump height slightly
  • Set Bonus: Double tap ▼ Down while falling to stomp downward. Hitting the ground releases a shockwave that scales with height. 8 second cooldown.
Gilded armor.png Gilded armor female.png Gilded armor 06 05 04 015
  • +9% movement speed
  • Set Bonus: Press ▲ Up to grant 'Divine Winds', allowing for limited flight. 5 second cooldown.
Apostle armor.png Apostle armor female.png Apostle armor 03 0 05 08
  • +7% ranged and magic damage
  • +7% ranged and magic critical strike chance
  • +10% movement speed
  • Set Bonus: Wind Spirits guide you, granting you double jumps. Magic and ranged attacks occasionally spawn feathers to attack foes.

Ancient Avian.png
Dropped by Ancient Avian

Slag Tyrant armor.png Slag Tyrant armor 06 08 06 020
  • +14% minion damage
  • +2 maximum minions
  • +1 maximum sentries
  • Set Bonus: Double tap ▼ Down to cause all sentries to release a burst of fireballs. 8 second cooldown.
Cryolite armor.png Cryolite armor 06 07 06 019
  • +10% melee damage
  • +20% melee speed
  • Melee attacks may slow down hit enemies
  • Set Bonus: Generates an icy aura that slows nearby enemies. This aura expands gradually, but resets when injured.
Astralite armor.png Astralite armor 06 09 07 022
  • +10% ranged damage
  • +6% ranged critical strike chance
  • +20% chance not to consume ammo
  • Leave a trail of stars where you walk
  • Set Bonus: Double tap ▼ Down to deploy an energy field at the cursor position. This field lasts for five seconds and supercharges all ranged projectiles that pass through it. 12 second cooldown.
Stream Surfer armor.png Stream Surfer armor female.png Stream Surfer armor 04 07 05 016
  • +10% damage
  • +6% critical strike chance
  • +40 maximum mana
  • -10% mana usage
  • You can breathe underwater
  • Set Bonus: Double tap ▼ Down to create a ridable waterspout that damages enemies. 7 second cooldown.

Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Gore armor.png Gore armor
  • 11
  • 15
012 09 0
  • 32
  • 36
  • +7% melee damage
  • +12% melee speed
  • 7% reduced damage taken
  • +10% movement speed
  • Gore Mask: +10% melee damage, +6% melee critical strike chance
  • Gore Helm: +8% melee speed, +7% reduced damage taken
  • Set Bonus: Press the Armor Bonus hotkey to cause damage all nearby enemies and suffer Ichor for a long period of time
    1 minute cooldown
Pestilent armor.png Pestilent armor
  • 6
  • 7
09 08 28-
  • 23
  • 24
  • +5% ranged damage
  • +11% ranged critical strike chance
  • +25% chance to not consume ammo
  • +9% movement speed
  • Pestilent Visor: +10% arrow damage, +6% critical strike chance
  • Pestilent Guard: +12% bullet damage, +5% critical strike chance
  • Set Bonus (Visor): Every 4th hit with a pestilent weapon causes an explosion of cursed flames
  • Set Bonus (Guard): Leave a deadly trail of cursed flames when you walk
Seraph armor.png Seraph armor 010 018 12 40
  • +12% melee damage
  • +10% magic damage
  • +50 max mana
  • Set Bonus: Being near enemies increases life regen, increases melee speed and reduces mana cost by 6% per enemy. This effect stacks up to three times.
Pain Monger armor.png Pain Monger armor 09 010 09 028
  • +15% magic damage
  • +16% magic critical strike chance
  • +60 max mana
  • -10% mana consumption
  • Set Bonus: When under 25%, defense is decreased by 4, but Infernal Guardians surround you
    Infernal Guardians vastly increase magic damage and reduce mana cost
    Getting hurt may spawn multiple exploding Infernal Embers
Dusk armor.png Dusk armor 012 012 014 038
  • +10% magic damage
  • +10% ranged damage
  • -10% mana cost
  • +25% chance to not consume ammo
  • +7% critical strike chance
  • Set Bonus: 8% Increased Magic and Ranged Damage at Night
    You are surrounded by a rune that guides the way
Duskwood armor.png Duskwood armor 04 05 03 012
  • Set Bonus: Increases defense by 2
Stellar armor.png Stellar armor 07 012 010 029
  • +5% ranged critical strike chance
  • +10% ranged damage
  • Increases max number of minions by 2
  • +10% minion damage
  • +20% minion knockback
  • +15% flight time
  • Set Bonus: Ranged critical strikes empower your minions with increased attack and knockback
    Killing enemies with minions empowers your movement speed
Runic armor.png Runic armor 012 014 09 035
  • +25% magic damage
  • -21% mana cost
  • +5% movement speed
  • +8% magic critical strike chance
  • Increases immunity frames
  • Set Bonus: Reduces mana cost by 11% and Increases immmunity frames.
Spirit armor.png Spirit armor 014 018 012 044
  • +22% melee damage
  • +10 max life
  • +10% melee critical strike chance
  • -10% damage taken
  • +10% melee speed
  • Set Bonus: Spirits grant you various buffs based on your health
    Increases damage by 8% when below 400 health
    Increases defense by 6 when below 200 Health
    Increases life regen when below 100 Health
    Increases invincibility frames when below 50 Health
Primalstone armor.png Primalstone armor 014 019 017 050
  • +34% melee damage
  • +29% magic damage
  • +10% melee critical strike chance
  • +7% magic critical strike chance
  • -8% damage taken
  • -20% movement speed
  • +60 max mana
  • -5% mana cost
  • Set Bonus: Melee and magic hits on enemies trigger Unstable Affliction
    Enemies suffering from the Unstable Affliction have different effects
    Reduces your movement speed by 10%
Wither armor.png Wither armor 017 023 015 055
  • +15% critical strike chance
  • +30% damage
  • +20% movement speed
  • Increased life regen
  • Set Bonus: A mass of wither energy follows you, attacking nearby enemies
Reaper armor.png Reaper armor 017 022 018 057
  • +11% increased damage
  • +6% critical strike chance
  • +25% movement speed
  • +80 max life
  • Increases life regen
  • Set Bonus: You launch a barrage of cursed souls at foes when hurt
    Increases damage dealt by 10%

Miscellaneous[edit | edit source]

The following armors are standalone, individual pieces of armor that do not belong to any particular set.

Appearance Set Head Bonuses / Effects / Notes Cost / Source / Crafted At
Mime Mask (Spirit).png Mime Mask 03
  • +3% summon damage
  • +1 max minions

Lost Mime.png
Rarely dropped by Lost Mimes

Mad Hat.png Mad Hat 06
  • +10% magic damage
  • +8% magic critical strike chance
  • Can be used as a weapon.

Mad Hatter.png
Rarely dropped by Mad Hatters

Jellynaut's Bubble.png Jellynaut's Bubble 06
  • +20 max mana
  • +4% critical strike chance
  • Provides a special set bonus with any magic robes

Moon Jelly Wizard.png
25% chance for it to be dropped by Moon Jelly Wizard

Darkfeather Visage.png Darkfeather Visage 06
  • Generates exploding darkfeather bolts around the player
  • +8% magic damage

Darkfeather Mage.png
100% chance for it to be dropped by the Darkfeather Mage

Equipable Items: Seraph's Breastplate.pngArmor • Granite Shield.pngAccessories ( Forsworn Pendant.pngCombat ) • Plague Doctor's Visage.pngVanity