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Spirit Mod Wiki
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{{Versionbox | Patchname = A Bit of Everything Update | Release = July 30th, 2017 | Prev = 1.2.2.24 | Current = 1.3 | Next = 1.3.0.1 | image = Vinewrath Bane.png }}{{tocright}} The '''1.3 Update''' was in the works for about a month before being released on the 30th of July, 2017. The update added more than 130 [[items]], quite a few new [[enemies]], two new [[Boss]]es and much more, along with lots of balancing and fixes. ==Additions== * Added the Ethereal Umbra and all of its loot. * Added the [[Vinewrath Bane]] and all of its loot. * [[The Tide]] has been overhauled, with changes including: ** The Tide can now only be fought at the ocean, enemies will not attack you everywhere. ** The Tide ends upon exiting your world. ** The Tide now possesses an icon. * Added the [[Cryolite Ore]] and Thermite Ore. * Added music for the [[Spirit Biome]]'s surface. * The [[Spirit Biome]] now spawns Spirit Islands upon generation, containing [[Spirit Chest]]s, which can be unlocked via a Spirit Key. * Added the Ghastblade, Ethereal Dragon, Ghast Beam, Ghast Staff and Wispedge. * Added the Quicksilver armor. * Added throwing weapons to the [[Blood Moon]], [[Old One's Army]], [[Goblin Army]] and [[Solar Eclipse]]. * Every [[boss]] now possesses its own [[Trophy]]. * Added the Flame of the Magus, Core of the Berserker and Beacon of the Assassin. * Added the [[Tattered Script]], [[Shadow Collar]], [[Stardrive Chip]], [[Ancient Grimoire]] and [[Support Beacon]]. * Added the Drakin Teeth, the Antlion Idol and Strange Kelp. * Added the Thermal, Floran and Cryolite elementals. * Added more items which use the Worshipper's Jewel in their recipe. * Added the Flare Treads. * Added the Armor Ability key. * Added [[The Milestone]] painting in celebration of reaching the 1000 items milestone. * Much more content that cannot be shown due to a lack of source. ==Changes/Bug Fixes== * Resprited the Illuminant Master. * Added recipe groups for multiple items. * Fixed the Gargantuan Snail spawn rates. * Reduced the spawn rates of many underground mobs. * Tweaked modded [[Lihzahrd Temple]] enemy spawn rates, but gave some vanilla enemies the chance to drop [[Sun Shard]]s if they don't spawn. * Made the [[Shard of Thanos]]' after images bounce, and made the RMB crystal storms travel in different directions to grant more coverage. * Made the [[Death Wind]] faster at the expense of losing its ability to pierce. * Changed a few [[minion]] AIs. * Buffed multiple sets, including [[Geode armor|Geode]], [[Dusk armor|Dusk]], [[Pain Monger armor|Pain Monger]], [[Wither armor|Wither]] and [[Reaper armor|Reaper]] gear. * Buffed the [[Holy Burst]] and [[Terravolver]]. * All debuffs on enemies that reduced their damage have been changed. * Fixed all [[Briar|Reach]] and Spirit Biome enemies spawning during events. * Nerfed Possessed armor. * Nerfed Duskrise Bow. * Fixed Earthblade's debuff causing ghost dummies to move around. * Nerfed [[Atlas]]' damage, but made his arms quicker. * Nerfed Overseer a bit in health and damage. * Fixed all the issues with [[Shard of Thanos]] changing damage with different click modes. * Buffed artifact material drop chances in expert mode. * Made [[Starplate Voyager|Starplate Raider]] less vulnerable to piercing. * Made [[Spirit Biome]] generation convert ice into [[Spirit Ice]] correctly. * Fixed a huge amount of spelling errors. * Buffed [[Hellfire Shotgun]] immensely. * Fixed [[Duskwood]] furniture and it's odd crafting recipes, as well as the [[Spirit Chest]] looking faulty. * Buffed all of Folv's weapons. * Changed how the [[Fate Token]] works, now it will save you from death once but a 2 minute cooldown will prevent you for using the item again immediately. * Many more changes and bug fixes that cannot be shown due to a lack of source. {{versions}}
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