1.0.5.1 served to fix a handful of issues.
Changes/Bug Fixes[ | ]
- Made the Skeletalon Staff craftable (later changed).
- Made Cygnus' Crossbow autofire.
- Fixed the Crimbine Bullet's sprite bug.
- Nerfed the Man O' War.
- Fixed Mechromancer's damage and spawnrate.
- Increased Shooting Star's spawnrate and increased its chances to drop a Star Piece.
- Made the Night Sky more powerful and interesting.
- Made Possessed Armors drop the Possessed Sword.
- Made the Plaguebearer Microbe, Solar Rattle, Eyeshot and Breath of the Zephyr obtainable.
- Slightly nerfed the Shadow Shot.
- Fixed Invasions spawning incorrectly during Pre-Hardmode and Hardmode.
- Reduced the Flesh Golem's spawn rate.
- Fixed a tiny visual bug with the Pirate Loot Crate.
- Made the Clatterbone armor's Set Bonus work correctly.
- Made Dusking drop the Dusk Carbine, and added Dusking resprites.
- Dusk armor now has a new set visual effect and set bonus.
- Nerfed Dungeon enemies' spawn rate, damage, defense, and gold drops.
- Buffed and nerfed Gore, Pestilent, Clatterbone, Bloodfire, Floran and Geode sets.
- Buffed the Chaos Ball, Titanium Staff, Quake Fist, and The Mountain.
- Fixed the Spirit Knife price issue.
- Reduce the crafting ingredients for Rogue and Leather armor.