1.0.3

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1.0.3
“The Second Hotfix”
Release date January 18th, 2017
Version chronology
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1.0.1 1.0.3 1.0.4
Version History

1.03 was the second Spirit Mod hotfix, fixing multiple issues.

Changes/Bug Fixes[edit | edit source]

  • Made Crimslimers spawn only in Hardmode.
  • Fixed Scarabeus not despawning correctly.
  • Fixed arrows and bullets not being used as ammo.
  • Fixed Floran armor greatly reducing magic damage.
  • Bloodshot now inflicts Blood Corruption.
  • Buffed Eternity.
  • Fixed Starlight Bow.
  • Buffed Crimbine.
  • Nerfed Bismite Sword.
  • Fixed Floran Saber.
  • Nerfed Bone Harpies.
  • Fixed an issue where Spirit monsters would not spawn in multiplayer.
  • Made Lunar Pillar spawns override Spirit Biome spawns.
  • Made Ghoul Fire weapons inflict Fel Brand.
  • Reduced the volume of the Overseer's music.
  • Fixed issues to do with the Terravore.
  • Made Treasure Bags able to be opened in non-expert worlds.
  • Reduced the amount of Old Leather is required to craft Leather armor.
  • Buffed Old Leather spawn.
  • Fixed the Probe Staff.
  • Made the Silk armor able to be crafted with Platinum Bars.
  • Fixed strange tooltips on some weapons.
  • Fixed Atlas despawning during the day.
  • Buffed the Atlas Eye's selling price.
  • Nerfed the Shadow Slugger.
  • Buffed the Spirit Skull.
Versions
 
1.0.0.0 1.0.1 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.5.1 • 1.0.6 • 1.0.7 • 1.0.8.1 • 1.0.8.2
1.1.0.0 1.1.0.1 • 1.1.1 • 1.1.1.2 • 1.1.1.3 • 1.1.1.5 • 1.1.1.6 • 1.1.2 • 1.1.2.1 • 1.1.2.2 • 1.1.2.3 • 1.1.3 • 1.1.3.1
1.2.0.0 1.2.0.1 • 1.2.0.13 • 1.2.2.1 • 1.2.2.11 • 1.2.2.13 • 1.2.2.2 • 1.2.2.18 • 1.2.2.19 • 1.2.2.21 • 1.2.2.23 • 1.2.2.24
1.3.0.0 1.3.0.1 • 1.3.0.2 • 1.3.0.3 • 1.3.0.4 • 1.3.0.42 • 1.3.0.52 • 1.3.1 • 1.3.1.01 • 1.3.1.03 • 1.3.2 • 1.3.2.01 • 1.3.3.0 • 1.3.3.1 • 1.3.3.2 • 1.3.4.0
1.4.0.0 1.4.0.1 • 1.4.0.2 • 1.4.0.3 • 1.4.0.4 • 1.4.1.0 • 1.4.1.1 • 1.4.1.2 • 1.4.1.3 • 1.4.2 • 1.4.2.1 • 1.4.2.2 • 1.4.2.3 • 1.4.3
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