1.0.1

1.0.1 was the first Spirit Mod hotfix, fixing several issues and adjusting the balance of certain items and enemies.

Changes/Bug Fixes

 * Fixed an issue where the Geode Bow was not recognized as a bow.
 * Nerfed the Antilion Assassin's amount of money dropped and spawn rate.
 * Buffed and fixed the Bismite Bow.
 * Made Floran Ore require at least a Silver Pickaxe to mine.
 * Buffed the Fiery Lash (formerly named Hell's Gaze).
 * Buffed the Atlas Eye.
 * Fixed an issue where the Spirit Solution would not convert the Crimson and Corruption to the Spirit Biome.
 * Made any mechanical boss spawn Spirit Biome. (formerly only Skeletron Prime spawned the biome).
 * Nerfed the knockback caused by Diseased Bats and Diseased Slimes.
 * Fixed the Scarab Charm's sprite.
 * Made the Sharkron a Hardmode enemy.
 * Fixed an issue regarding the Gastropod Minion's buff.
 * Buffed the Overseer's Captive Spirits.
 * Made Scarabs drop no money.
 * Made Scarabeus drop less money.
 * Buffed the spawnrates of enemies that drop Bismite Crystals and Hardened Carapaces.
 * Fixed an issue regarding the Destroyer Blueprint, Twins Blueprint and Skeletron Prime Blueprint.