1.3.3.0

Spirit Mod 1.3.3.0 served to rework and add multiple new glyphs, along with fixing a total of 14 bugs.

Additions

 * Projectiles now apply the glyph effect of the weapon that created them, rather than the glyph of the weapon that is currently being held.
 * Glyph-induced boosts to an items stats are now displayed just like the boosts from reforges.
 * Glyphs which are applied to an item will now be displayed directly on that item. Both, when in the inventory, and when laying in the world.
 * Added Radiant Glyph to the additions.
 * Added Storm Glyph to the additions.
 * Added Efficiency Glyph to the additions.
 * An item with a glyph on it will now have that Glyphs icon overlaid.
 * ALL Glyphs now have been overhauled each with a cool and unique effect.
 * Added Null Glyph which refunds glyphs from an item.

Changes/Bug Fixes

 * Candy Bag will no longer dispense incorrect items, after loading/unloading other mods.
 * The Nurse will no longer try to heal Couch Potato.
 * Spectre Bullet now has a better looking trail.
 * Blank Glyphs will no longer drop from friendly NPCs.
 * Primalstone armor now gives 8% damage reduction rather than 80%.
 * Changed Glade Wraith name to not include "A"
 * Fixed spelling of R'lyehian.
 * Freeze will no longer affect bosses.
 * Retiranger, Blizzard's Edge, Blood Boil and MANY more now deal damage properly.
 * Fixed an issue that caused the properties of other Tiles to be changed accidentally.
 * Removed all previous glyphs.
 * Blue Moons no longer rise with Blood Moons and cant spawn when a Mech bosses approaches.
 * Spirit Music tracks no longer override other music.
 * Fixed Mech Transfer compatibility issues with Spirit
 * Reforges no long remove glyph effects from an item.
 * Fixed all of the Glyph Tooltips