1.4.1.2

Spirit Mod 1.4.1.2 was the 2nd hotfix update for 1.4.1.0, it fixed a good chunk of bugs and also nerfed/buffed some weapons.

Changes

 * Skeletalon summon now does not cost a minion slot/remove existing minions
 * Nerfed Skeletalon Staff: Reduced damage, reduced number of birds spawned, and birds can no longer spawn at the cursor position anymore
 * Nerfed Quackling Staff damage and homing speed
 * Buffed Freeman damage, attacks now deal AoE
 * Buffed Staff of the Jade Dragon damage, knockback, and reduced mana cost
 * Cornucop-ion now has a sell price
 * Increased Pigron Staff drop rates to 1/12
 * Hookbats now spawn more frequently
 * Distressed Jelly and Dreamlight Jelly now display on the Lifeform Analyzer
 * Moon Jelly Wizard now despawns on player death or when it hits daytime
 * Ancient Specters and Netherbanes now drop Ethereal Ember
 * Edited Hookbat Quest info for more clarity on where exactly Hookbats spawn
 * Nerfed Festerfly defense, HP, and spawn chance
 * Buffed Arcane Zones: All zones now have a size increase of 20%
 * All Arcane Zones that buff players or debuff enemies give longer lasting buffs/debuffs
 * Repulsion Zones now take 28 hits to break instead of 24
 * Cragbound Staff and Core Controller minions now stand on platforms
 * Updated Jelly Deluge info in Boss Checklist to contain info about the Distress Jelly summon option
 * Increased Distress Jelly spawn chances slightly.

Bug Fixes

 * Slagtern Staff summon now does not disappear after 2 minutes
 * Astral Amalgams and Gladiator Spirits no longer turn Zones/Sentries hostile
 * Starplate Voyager now correctly drops Treasure Bags in Singleplayer and Multiplayer
 * Screech Owl projectiles now correctly rotate based on velocity