1.3

The 1.3 Update was in the works for about a month before being released on the 30th of July, 2017. The update added more than 130 items, quite a few new enemies, two new Bosses and much more, along with lots of balancing and fixes.

Additions

 * Added the Ethereal Umbra and all of its loot.
 * Added the Vinewrath Bane and all of its loot.
 * The Tide has been overhauled, with changes including:
 * The Tide can now only be fought at the ocean, enemies will not attack you everywhere.
 * The Tide ends upon exiting your world.
 * The Tide now possesses an icon.
 * Added the Cryolite Ore and Thermite Ore.
 * Added music for the Spirit Biome's surface.
 * The Spirit Biome now spawns Spirit Islands upon generation, containing Spirit Chests, which can be unlocked via a Spirit Key.
 * Added the Ghastblade, Ethereal Dragon, Ghast Beam, Ghast Staff and Wispedge.
 * Added the Quicksilver armor.
 * Added throwing weapons to the Blood Moon, Old One's Army, Goblin Army and Solar Eclipse.
 * Every boss now possesses its own Trophy.
 * Added the Flame of the Magus, Core of the Berserker and Beacon of the Assassin.
 * Added the Tattered Script, Shadow Collar, Stardrive Chip, Ancient Grimoire and Support Beacon.
 * Added the Drakin Teeth, the Antlion Idol and Strange Kelp.
 * Added the Thermal, Floran and Cryolite Elementals.
 * Added more items which use the Worshipper's Jewel in their recipe.
 * Added the Flare Treads.
 * Added the Armor Ability key.
 * Added The Milestone painting in celebration of reaching the 1000 items milestone.
 * Much more content that cannot be shown due to a lack of source.

Changes/Bug Fixes

 * Resprited the Illuminant Master.
 * Added recipe groups for multiple items.
 * Fixed the Gargantuan Snail spawn rates.
 * Reduced the spawn rates of many underground mobs.
 * Tweaked modded Lihzahrd Temple enemy spawn rates, but gave some vanilla enemies the chance to drop Sun Shards if they don't spawn.
 * Made the Shard of Thanos' after images bounce, and made the RMB crystal storms travel in different directions to grant more coverage.
 * Made the Death Wind faster at the expense of losing its ability to pierce.
 * Changed a few minion AIs.
 * Buffed multiple sets, including Geode, Dusk, Pain Monger, Wither and Reaper gear.
 * Buffed the Holy Burst and Terravolver.
 * All debuffs on enemies that reduced their damage have been changed.
 * Fixed all Reach and Spirit Biome enemies spawning during events.
 * Nerfed Possessed armor.
 * Nerfed Duskrise Bow.
 * Fixed Earthblade's debuff causing ghost dummies to move around.
 * Nerfed Atlas' damage, but made his arms quicker.
 * Nerfed Overseer a bit in health and damage.
 * Fixed all the issues with Shard of Thanos changing damage with different click modes.
 * Buffed artifact material drop chances in expert mode.
 * Made Starplate Raider less vulnerable to piercing.
 * Made Spirit Biome generation convert ice into Spirit Ice correctly.
 * Fixed a huge amount of spelling errors.
 * Buffed Hellfire Shotgun immensely.
 * Fixed Duskwood furniture and it's odd crafting recipes, as well as the Spirit Chest looking faulty.
 * Buffed all of Folv's weapons.
 * Changed how the Fate Token works, now it will save you from death once but a 2 minute cooldown will prevent you for using the item again immediately.
 * Many more changes and bug fixes that cannot be shown due to a lack of source.