1.4.1.0

Spirit Mod 1.4.1.0 served to expand upon the summoner class, add Clubs as a new subclass for melee and introduce the Moon Jellies alongside a new boss.

Moon Jellies

 * Added the Moon Jelly Wizard, a new boss encounter for players after defeating the Eye of Cthulhu.
 * Added the Jelly Deluge Event.
 * Added Dreamlight Jelly, Moonlight Preserver, Moonlight Rupturer, Tethervolt Jelly and Tiny Lunazoa.
 * Added Arcbolter, Cornucop-ion, Jellynaut's Bubble, Lunazoa Staff, Moon Jelly Wizard Mask, Moon Jelly Wizard Trophy, Moonburst, Moonshot and Nautilobber.

Summoner Expansion

 * Added Jellyfish Staff, Ethereal Butterfly Staff, Jinxbow, Nature's Grasp, Bismite Crystal Staff, Aching Heart and Snapspore Wand.
 * Added Arcane Codex- Healing Zone, Arcane Codex- Stamina Zone, Arcane Codex- Low Gravity Zone, Arcane Codex- Fortification Zone, Arcane Codex- Repulsion Zone and Arcane Codex- Slow Zone.
 * Added Manasilk Scarf, Rogue's Crest, Strikeshield, Cimmerian Scepter and Spellsword's Crest.

Clubs

 * Added Wooden Club, Golden Greathammer, Platinum Scepter, Bass Slapper, Floran Bludgeon, Macuahuitl, Sporebreaker, Bone Club and The Blasphemer.

Lore

 * Added An Alchemist's Observations, Meals on Wheels, The Beginner's Guide to Accessories, The Beginner's Guide to Armor and The Beginner's Guide to Weaponry.
 * Added Amea the Brigand, I'm Really Mad and The Gunslinger.
 * Added Dag Dinger, Fungal Pilferers, Is Lava Hot?, Jellyfish in the Sky!, Notes on the Briar and Where Do Slimes Come From?.
 * Added Flora of the Briar, Flora of the Spirit Biome, Notes on Blossmoons, Notes on Lumoths, Notes on Soulblooms and The Glowing Ocean.

NPCs

 * Added Darkfeather Mage, Snaptrapper.
 * Added Hemophora, Hookbat and Screech Owl.
 * Added Blubby, Briar Inchworm, Briarmoth, and Variegated Lardfish.

Miscellaneous Additions

 * Added Lightspire, Morningtide, Scattergun and Sorcerer's Wand.
 * Added Cosmic set, Operative set and Wayfarer armor.
 * Added Darkfeather Visage, Feral Concoction and Mimic Repellent.
 * Added Durasilk Sheaf and Empty Arcane Codex
 * Added Ancient City, Briarmoth Cage, Explosive Barrel, Monk by the Sea, Moonrise Over the Ocean, Music Boxes and Terrarian Above a Sea of Fog.
 * Added Baguette, Caesar Salad, Fish Fingers, Ghost Pepper, Hummus, Meatballs, Pop Rocks and Tofu Satay.
 * Added Olive Solution.
 * Added the Calm Nights weather.
 * Added ambient noises to the Forest (Nighttime only), Jungle, Briar, Ocean, Desert and Caverns.

Music

 * Added the Hallow (Night) theme.
 * Added the Spider Caves theme.
 * Added the Moon Jelly Wizard theme.
 * Added the Atlas theme.
 * Added the Calm Night theme.
 * Added the Tranquil Winds theme.
 * Added the Jelly Deluge theme.

Changes

 * Bosses take up more NPC slots, resulting in decreased enemy spawn rates during their encounters.
 * Slag Breaker reworked to have no alternate fire, charge up over time and be thrown out like a boomerang when at full charge and the primary fire button is let go.
 * Bubble Blaster reworked to emit bubble particles when charging up and fire bubble projectiles in a greater area when primary fire is released.
 * Vibeshroom spawn rate has been increased significantly.
 * Stardancer spawn rate has been increased slightly.
 * Starplate Beacon can be used at the Astralite Beacon at any time, now only takes 2 Energized Metal to craft.
 * Dusk Stone and Dawn Stone are now sold by the Rogue and Adventurer respectively.
 * Merged the Broken Gold Broadsword and Broken Platinum Broadsword into the Worn Adventurer's Sword.
 * Reworked the Energized Axe into the Unstable Adze, a new club crafted from Enchanted Granite Chunks.
 * Reworked the Sacrificial Dagger into an active summon weapon dropped from Occultist.
 * Briarthorn Slimes have a chance to drop Bezoars.
 * Dynasty Fan now gives a buff that reduces the users falling speed.
 * Outlaw's Hat and Rice Paddy Hat now show the players hair under them.
 * Changed the item prices of Trophies to match vanilla.
 * Changed the recipes of many Astralite items to be cheaper.
 * Changed Spirit Mimic drops to now be dropped from other enemies in the Spirit Biome.
 * Changed Astral Amalgam, Gladiator Spirit and Lumantis deflecting abilities to not deflect minions and yoyos.
 * Changed Astralite armor set bonus cooldown to start as soon as the projectile is created.
 * Changed Gate Staff activation distance to 18.75 blocks.
 * Changed Neon Candles to emit more light.
 * Changed Tome of the Thousand Fangs projectiles to move faster.
 * Changed Terra Staffs name to Terra Scepter.
 * Changed Acid Burn debuffs name to Toxic Grasp.
 * Changed Grey Solution to cleanse both the Spirit Biome and the Briar.
 * Changed Vitality Stone to be sold by the Adventurer during a Blood Moon.
 * Changed Avian Hook to have a tooltip.
 * Changed Bottom Feeders to drop the Belcher more frequently.
 * Changed Winterborn Herald and Shockhopper to not deal contact damage.
 * Changed Astral Amalgam to have an idle animation.
 * Changed Floran Ore tooltip.
 * Changed Occultist to drop the Sanguine Ward.
 * Changed Cavern Bandit to drop Magic Lantern.
 * Changed sell prices of various items.
 * Changed Soulless Solution name to Grey Solution
 * Changed rarity of various items.

Balance

 * Buffed Mime Bomb damage from 34 to 40, knockback from 4.5 to 9.5 and use time from 59 to 45.
 * Buffed Mango Jelly Staff damage from 36 to 44 and mana cost from 14 to 10.
 * Buffed Thornwild Staff damage from 5 to 7 and nerfed mana cost from 7 to 10.
 * Buffed Rosevine Staff damage from 26 to 31 and nerfed use time from 27 to 33.
 * Buffed Gloop damage from 18 to 28 and nerfed life from 106 to 85.
 * Nerfed Talonginus damage from 26 to 21, critical chance from 10 to 7 and knockback from 6 to 2.5.
 * Nerfed Seraph's Storm damage from 40 to 28.
 * Nerfed Astral Amalgam life from 110 to 80 and defense from 10 to 4.
 * Nerfed Orbitite damage from 32 to 25 and life from 70 to 60.
 * Nerfed Shockhopper health from 68 to 55 and defense from 9 to 6.
 * Nerfed Spore Wheezer damage from 20 to 16 and life from 90 to 63.
 * Nerfed Winterborn knockback resistance from 90% to 30%.

Bug Fixes

 * Fixed Dark Sepulchres not spawning commonly in the outer thirds of the world.
 * Fixed beds not counting as chairs for housing requirements.
 * Fixed Vinewrath Banes death message playing after the initial defeat.
 * Fixed Runic Hood granting too much damage.
 * Fixed Clatterbone Leggings not dropping from Cavern Crawlers and Wheezers.
 * Fixed Winterborn Herald being untargetable to minions and NPCs
 * Fixed Blossom Hound not dropping its banner.
 * Fixed Enchanter having an empty slot.
 * Fixed Starplate Voyager despawning after 1 player dies in multiplayer.
 * Fixed Astral Convergence homing in on the server host rather than the caster in multiplayer.
 * Fixed dedicated servers crashing on server world generation in multiplayer.
 * Fixed Staff of the Dark Magus dealing melee damage.
 * Fixed Glowplate Generator taking up less space than it was supposed to.
 * Fixed Granite and Marble Mimics being invisible underground.
 * Fixed Doctor Bones slayer quest completing when he is hit rather than slain.
 * Fixed Dressers, Chests and Doors not having smart interact.
 * Fixed Large Tech Crates not being able to be stacked on top of each other.
 * Fixed Unstable Conduit damaging Town NPCs.
 * Fixed Eye of the Beholder constantly pinging mana.
 * Fixed Spirit Sand causing lag, not spawning projectiles when blocks below them are broken and reverting back to normal sand in multiplayer.
 * Fixed Spore Wheezer glowmask.
 * Fixed Granite and Marble tracks playing outside of their respective biomes.
 * Fixed various enemies from the Spirit Biome spawning in Granite Caves, Marble Caves and Underground Jungle.

Resprites

 * Resprited Eternity, Essence Tearer, Famine Scepter, Gilded Bident, Gilded Longbow, Gilded Tome, Hellfire Shotgun, Hero's Bow, Lazure Longbow, Nosferatu, Omniwrench, Sky Strike, Soul Expulsor, Swordsplosion, Unstable Boltcaster, Unstable Colonnade, Unstable Conduit,
 * Resprited Ancient Marble Chunk, Bloodstone, Brightbulb, Candy Bowl, Duskwood Branches, Duskwood Saplings, Elderbark Saplings, Elderbark Trees, Enchanted Granite Chunk, Essence of Eternity, Ethereal Ember, Feather Crown, Granite armor, Granite Axe, Granite Hammer, Granite Pickaxe, Grey Solution, Gilded armor, Gilded Hamaxe, Gilded Pickaxe, Magnifying Glass, Overseer Treasure Bag, Runescribe Potion, Shadowspirit armor, Spirit Potion, Spirit Stone, Starburn Potion, Star Spider pet, Steadfast Potion
 * Resprited Crystal Drifter, Occultist and Soul Orb

Removals

 * Removed Acid Globs, Bismite Sword, Floran Saber, Gastro Glaive, Hightide Boomerang, Occultist's Swarm, Orb of Omicron, Quasar, Quicksilver Slicer, Soul Blade, Staff of the Moongazer, Suncaller Staff, The Poacher, Viashino Fireblade, and Viashino Wand weapons.
 * Removed Accursed Relic, Ancient Key, Angelure, Energized Key, Mana Shard and Soul Key items.
 * Removed Fiery Trident, Forgotten One, Hedron, Lihzahrd Automaton, and Spirit Mimic enemies.