User:Moonseer12/Sandbox

Enemies are characters that attempt to attack and inflict damage on players. This page lists all enemies that can be encountered in the Spirit Mod.

There are a total of 143 enemies: 61 Pre-Hardmode, 31 Hardmode, 33 Event, 9 Bosses and 9 Bosses' servants.

Boss Minions
Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. The Spirit Mod adds a large number of new and unique weapons and weapon types for players to use. Many are upgrades to existing weapons and others are unique.

Swords
Swords are melee weapons which can be divided into 2 basic categories: Shortswords, and Broadswords. Shortswords have a very limited range and attack with a horizontal stabbing motion instead of an arc. Broadswords are swung overhead, which makes it easier to defeat flying and jumping enemies than shortswords.

Clubs
Clubs are large melee weapons that can be charged to increase the damage upon release, and in some cases fully charged to cause a special effect upon release.

Yoyos
Yoyos are melee weapons that are flail-like, and when thrown, seek after the player's cursor.

Spears
Spears are melee weapons that have decent range (somewhat better than swords), but attack using a stabbing motion (like a shortsword, except that spears can be aimed). Spears also have a good chance of hitting targets more than once, especially large enemies.

Boomerangs
Boomerangs are melee weapons that return to the player after being thrown. Together with yoyos, they provide the earliest distance attacks that benefit from melee bonuses.

Flails
Flails are melee weapons that consist of an object linked to the player by a chain, which can either be thrown or fired. Thrown flails can be suspended around the player indefinitely, whereas launched flails immediately return to the player.

Other
These are melee weapons that possess unique means of attack. Most also launch projectiles.

Bows
Bows are ranged weapons that fire arrows as Ammunition. Although several bows deal no knockback, the arrows do.

Guns
Guns are a type of ranged weapon that uses Bullets as Ammunition.

Launchers
Launchers are ranged weapons that fire Rockets and similar explosive ammunition.

Staffs
Staffs are magic weapons that are mainly used to deal damage via a projectile attack.

Tomes
Tomes are magic weapons that are mainly used to deal damage via a projectile attack.

Magic Guns
Magic Guns are magic weapons that similar to guns in either shape or function.

Summons
These weapons summon minions to attack enemies.

Sentries
These weapons summon Sentries to attack enemies, though sentries don't move like Minions.

Arcane Codexes
Arcane Codexes are support summoning weapons that place a buffing, debuffing or distrupting zone at the target location.