1.4.0.2

1.4.0.2 fixed many bugs, gave the Starplate Voyager increased piercing immunity, and added a couple new items.

Additions

 * Added Golden Caviar.
 * Added Banners for the Crackling Core, Deadeye Marksman, Flesh Hound, Forgotten One, Gloop, Phantom Samurai, Thorn Stalker.
 * Added a new sound effect that plays upon completing a Slayer Quest.

Changes

 * Reduced usetime on huskstalk staff
 * Increased the brightness of the Luminous Lantern when in a vanity slot.
 * Increased effective range of Marble Obelisk's rune effect.
 * Increased spawnrate of Antlion Assassins
 * Decreased spawnrate of Cavern Bandits.
 * Decreased Glade Wraith Thornball Throwing amount and duration.
 * Decreased speed of Droseran trapper projectile.
 * Changed health of the Deadeye Marksman, removed contact damage.
 * Changed the AI of Thornwild Summon to not cling to enemies.
 * Granted the Glade Wraith the Downed Miniboss sfx.
 * Granted the Starplate Voyager piercing immunity.
 * Removed 20% ammo reduction from Astralite Set bonus.
 * Elderbark Platforms can now be crafted back into Elderbark.

Bug Fixes

 * Fixed grammatical error in Apostle Headdress.
 * Fixed the recipe of Fish n' Chips.
 * Fixed Pendant of the Warm Sands causing fall damage.
 * Fixed Stone armor not working on Ropes.
 * Fixed Vinewrath Bane will not having a healthbar in Boss Healthbar.
 * Fixed Hemoglobs being transparent.
 * Fixed Scarabeus flying up and despawning.
 * Fixed Glade Wraith flying up and despawning.
 * Fixed Frigid Javelins can not inflicting Frostburn.
 * Fixed Briar Saplings not being able to be placed.
 * Fixed Asteroid Chests crashing the game in MP.
 * Fixed Brilliant Harvester gems disappearing when picked up.
 * Fixed Spirit Solution clentaminating walls other than grass.
 * Fixed Bound NPCs not being rescued in multiplayer.
 * Fixed the Bottom Feeder not falling when attacking and not having a charge up time to its attack.
 * Fixed Masticator Rotation Issue.
 * Fixed Bloodblossom, Astralite Beacon not working in mp.
 * Fixed Leather Hood not correctly increasing ranged damage by 1.
 * Fixed Rogue Greaves not selling for the correct value.
 * Fixed Jump Pads being able to be hammered.
 * Fixed Astralite Shards being able to be bombed before the Starplate Voyager has been defeated.
 * Fixed Mana Shield and Seraphim Bulwark having the chance to drop mana into negatives if a lot of damage was taken.